Lesson 04: Stakeholders and Their Role in SDLC

Lesson 15/93 | Study Time: 30 Min
Lesson 04: Stakeholders and Their Role in SDLC

Learning Outcomes:



i. Identify the key stakeholders involved in the System Development Life Cycle (SDLC).



ii. Understand the diverse roles and contributions of different stakeholders in the development process.



iii. Appreciate the importance of effective communication and collaboration among stakeholders for successful system development.



iv. Recognize the potential challenges and conflicts that can arise between stakeholders and explore strategies for effective stakeholder management.



 



Introduction:



Imagine a grand orchestral performance – each musician contributing their unique instrument and skill to create a harmonious melody. Similarly, the System Development Life Cycle (SDLC) is not a solo act. It's a collaborative effort, and various stakeholders play crucial roles in bringing the system to life. In this lesson, we'll meet these key players and discover the rhythm of their contributions in the SDLC orchestra.



i. The Diverse Cast of Characters:



Our SDLC orchestra has a diverse ensemble of stakeholders, each with a distinct voice:



Users: The audience or the reason for the performance. They are the ones who will ultimately interact with the system and benefit from its features. Their needs and expectations drive the entire development process.



Business analysts: The conductors, translating user needs into technical specifications and ensuring the system aligns with business goals.



Project managers: The first violinists, leading the development team, coordinating resources, and ensuring the project stays on track.



Software developers: The instrumentalists, bringing the system to life by writing code, building functionalities, and implementing technical solutions.



Testers: The quality control experts, meticulously testing the system, identifying bugs, and ensuring its performance and reliability.



System administrators: The stage crew, responsible for deploying, maintaining, and supporting the system after its release.



Executives and sponsors: The patrons, providing financial backing and strategic guidance for the project, ensuring its alignment with organizational objectives.



 



Playing their Part - Diverse Roles and Contributions:



Each stakeholder contributes in unique ways:




  • Users provide crucial feedback, influencing design decisions and ensuring the system truly meets their needs.

  • Business analysts bridge the gap between users and developers, translating requirements into concrete specifications.

  • Project managers plan, schedule, and monitor the development process, ensuring efficient resource utilization and timely delivery.

  • Developers translate specifications into code, build functionalities, and test their creations.

  • Testers scrutinize the system for errors, ensure quality standards are met, and identify areas for improvement.

  • System administrators deploy, maintain, and troubleshoot the system once it's live, providing ongoing support and ensuring its smooth operation.

  • Executives and sponsors provide financial resources, approve key decisions, and ensure the project aligns with long-term organizational goals.



 



ii. Harmonious Collaboration - The Key to Success:



Just like a successful orchestra requires seamless collaboration between musicians, effective communication and teamwork among stakeholders are vital for successful system development. Open communication, clearly defined roles, and mutual respect create a harmonious environment where every stakeholder can contribute effectively.



iii. Challenges and Conflicts - Tuning the Orchestra:



As in any collaboration, challenges and conflicts can arise within the SDLC orchestra. Unclear requirements, divergent priorities, and communication breakdowns can disrupt the rhythm and affect project success. Effective stakeholder management strategies, like negotiation, conflict resolution techniques, and transparent communication, are crucial for keeping the orchestra in tune and ensuring a smooth performance.



 



Understanding the roles and contributions of stakeholders in the SDLC is like appreciating the diverse instruments in an orchestra. Recognizing their unique voices and fostering their harmonious collaboration empowers you to navigate the complex world of system development and contribute to the creation of truly successful information systems. Remember, the next time you witness a seamlessly functioning system, acknowledge the invisible orchestra behind the scenes - the stakeholders, each playing their part in unison to achieve a powerful and impactful performance.



 



 



 



 

Saboor Ali

Saboor Ali

Product Designer

Class Sessions

1- Lesson 01: Introduction to Operating Systems 2- Lesson 02: Commonly-Used Operating Systems 3- Lesson 03: Types of Operating Systems (1-4) 4- Lesson 04: Types of Operating Systems (5-8) 5- Lesson 05: Embedded Operating Systems 6- Lesson 06: Single-User and Multi-User Operating Systems 7- Lesson 07: Main Functions of Operating System (1-4) 8- Lesson 08: Main Functions of Operating System (5-8) 9- Lesson 09: Understanding Processes 10- Lesson 10: Thread vs. Process 11- Lesson 11: Multi-Threading, Multi-Tasking, and Multi-Programming 12- Lesson 01: Introduction to Systems 13- Lesson 02: Overview of System Development Life Cycle (SDLC) 14- Lesson 03: Objectives of SDLC 15- Lesson 04: Stakeholders and Their Role in SDLC 16- Lesson 05: Planning in SDLC 17- Lesson 06: Feasibility Study 18- Lesson 07: Analysis and Requirement Engineering 19- Lesson 08: Design Phase 20- Lesson 09: Coding and Implementation 21- Lesson 10: Testing, Deployment, and Maintenance 22- Lesson 11: Management in SDLC 23- Lesson 12: Project Manager's Role 24- Lesson 13: System Analyst's Role 25- Lesson 14: Programmer's Contribution 26- Lesson 15: Software Tester's Role 27- Lesson 16: Customer Engagement 28- Lesson 01: Introduction to Programming 29- Lesson 02: C++ Program Structure 30- Lesson 03: Statement Terminator and Comments 31- Lesson 04: Constants and Variables 32- Lesson 05: Variable Naming Rules 33- Lesson 06: C++ Data Types 34- Lesson 07: Constant Qualifier - const 35- Lesson 08: Declaring and Initializing Variables 36- Lesson 09: Type Casting in C++ 37- Lesson 10: Displaying Output with cout Statement 38- Lesson 11: Input with cin Statement 39- Lesson 12: Functions getch( ), gets( ), and puts( ) 40- Lesson 13: Escape Sequences in C++ 41- Lesson 14: Input/Output Handling Functions 42- Lesson 15: Using Manipulators endl and setw 43- Lesson 16: Operators in C++ 44- Lesson 17: Identifying Unary, Binary, and Ternary Operators 45- Lesson 18: Defining an Expression 46- Lesson 19: Order of Precedence of Operators 47- Lesson 20: Compound Expressions 48- Lesson 21: Defining Compound Statements 49- Lesson 01: Decision Statements 50- Lesson 02: Looping Structures 51- Lesson 01: Introduction to Arrays 52- Lesson 02: Array Terminology 53- Lesson 03: Defining and Initializing Arrays 54- Lesson 04: Accessing and Writing in Arrays 55- Lesson 05: Array Traversal with Loops 56- Lesson 06: Using the size of() Function 57- Lesson 07: Introduction to Two-Dimensional Arrays 58- Lesson 08: Working with Two-Dimensional Arrays 59- Lesson 09: Accessing and Writing in Two-Dimensional Arrays 60- Lesson 10: Understanding Strings 61- Lesson 11: String Initialization Techniques 62- Lesson 12: Commonly Used String Functions 63- Lesson 01: Introduction to Functions 64- Lesson 02: Advantages of Using Functions 65- Lesson 03: Function Signature and Terminology 66- Lesson 04: Variables in Functions 67- Lesson 05: Parameters in Functions 68- Lesson 06: Local and Global Functions 69- Lesson 07: Inline Functions 70- Lesson 08: Passing Arguments 71- Lesson 09: Default Arguments and Return Statements 72- Lesson 10: Function Overloading Basics 73- Lesson 11: Advantages of Function Overloading 74- Lesson 12: Function Overloading with Different Arguments 75- Lesson 01: Introduction to Pointers 76- Lesson 02: Memory Addresses and Pointers 77- Lesson 03: Reference Operator (&) 78- Lesson 04: Dereference Operator (*) 79- Lesson 05: Declaration of Pointer Variables 80- Lesson 06: Initializing Pointers 81- Lesson 01: Introduction to Classes and Objects 82- Lesson 02: Members of a Class 83- Lesson 03: Access Specifiers and Data Hiding 84- Lesson 04: Constructors and Destructors 85- Lesson 05: Declaring Objects and Accessing Members 86- Lesson 06: Understanding Inheritance with Examples 87- Lesson 07: Exploring Polymorphism with Examples 88- Lesson 01: Introduction to File Handling 89- Lesson 02: Opening Files with Different Modes 90- Lesson 03: Understanding BOF and EOF 91- Lesson 04: Defining Streams 92- Lesson 05: Using Single Character Streams 93- Lesson 06: Using String Streams